Frankie Muniz Racing

ile is empty, take a cheese piece from your opponent with the most pieces. If you land on a Lose Cheese space, give up the designated amount of cheese pieces back to the pile. 6 Complete construction of your mouse trap. Once you are done building, wait to land on a Turn Crank spa ce only if another opponent is on the Cheese Wheel space. The contraption is unpredictable, and may or may not set off. If the trap is set i n motion, you will trap an opponent's mouse. You receive the opponent's cheese pieces. If not, your opponent stays in the game and keeps mov free maya models ing. 7 Move your opponent's mice. You will want to do this if you land on the Turn Crank space but there are no players on a Cheese Wheel sp ace. Return a cheese piece to the pile, select a player to move, throw the die, and move your selected player's mouse the number of spaces a Frankie Muniz Racing llotted by the die. You may choose to do this repeatedly until you run out of cheese pieces. You cannot move an opponent's mouse if he lands .

n to the left to turn it "Off" and to the middle for a "Demo" mode, which will play music and flash the lights. Move the button to the right for "Play" mode. 3 Turn the knobs on each side of the seat to shift it vertically. Push in the blue tabs on top of the gym and rotate it so that it is facing at a down angle so that baby can see the lights and motion. 4 Fore stage two, turn the knobs on each side of the seat to flip it into a seated position. Tighten the knobs. Push in the blue tabs to set the gym into a horizontal position. 5 Move the seat back int fancy fonts o a vertical position using the knobs on either side for stage three. Push in the blue tabs and turn the gym vertically to allow the child t o stand and hold the gym. 6 Shift the seat horizontally and use the blue tabs to flip the gym over so that the table is featured on top for Frankie Muniz Racing stage four. 7 Flip the table to a vertical position and leave the seat in a horizontal position to create the easel for stage five.1 Open th .

d the front bulkhead access cover (below the light pod). Remove the access panel from the front storage area. 4 Attach the winch to the moun ting plate with the bolts, lock washers and nuts provided. Pull the winch's wire through the hole in the front of the mounting plate and fai rlead. Fasten the rollers to the front of the fairlead with the hardware provided. 5 Fasten the winch to the frame of the ATV using the spec ific mounting location provided by Polaris. This is typically in the bottom-center of the front of the frame. The four holes provided will a heart png lign with the mounting plate. Fasten with the bolts, lock washers and nuts provided. 6 Attach the bumper back on the Polaris in the same fas hion as you removed it.1 Place the induction motor on a clean, dry and flat surface. Turn the power source on and allow it to charge all the Frankie Muniz Racing way up. 2 Connect the positive wire to the positive connector on the power source and the negative wire to the negative connector. Guild th .


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